fraying: (A big ol' vamp scareapalooza)
grab - something stolen
to grab - to steal
grabber - thief
lurks - vampires
pumps - steroid users with mechanical limbs or genetic adjustments
uppers - wealthy areas or citizens
spin - fool, trick, lie too
slam - kickass, cool
make - pull, seduce, have sex with
tav - bar, tavern
carrier pigeon - electronic messenger
grid - computer-like network
sil/coi - money that can be worn like jewelry
icier - harder, difficult
Jesu - Jesus
nessa - necessary
jake - okay
jellies - snack
the laws - police officer
skitzing - going crazy
sack - alcohol
needs - a ‘special needs’ person
stomp - kickass
scopes - movies
horrorscopes - horror fiction/movies
cuff - arrest
toy - crazy, wrong
jackheads - assholes
rutting - fucking
rocketship - great, awesome
warren - city sector
work it - figure
creepity - creepy, eerie
glam - story
cen - century
rutting - fucking
fraying: (It's like a whole big sucking thing)
Because I haven't done this in a while, ask stuff, I'll give answers and also stuff, it's the circle of liiiiiiiiiife.

I play Dean Winchester, Leto Atreides the II, James T. Kirk, Yuri Lowell, Stefan Salvatore, Sherlock Holmes, Rex Salazar, Optimus Prime, Renjou Hotsuma, Clint Barton/Hawkeye, Jackson Whittemore and Melaka Fray
fraying: (pic#4950924)
one-sided Harth/Melaka, pre-Fray.
ExpandRead more... )
fraying: (I'll be back in the Middle Ages.)
Age: 19
Height: 5'3"
Weight: Average! Slightly on the thin side, but she's got a lot of muscles.
Medical Info: Heals quickly! Like literally in the next five/ten minutes, all injuries are gone.
Eyes: Light Blue
Hair: Blue with pink ends.
Physical traits: She's strong and she looks it.
What's Okay To Mention Around Him/Her: Everything's good. Melaka does what she wants.
Abilities:
- Super strength
- Super agility
- Heals quickly
Notes for the Psychics/Magically or Spiritually sensitive: Melaka's missing half a soul! The other half's with her brother, Harth.
Can I shapeshift/bodyswap/spit at/step on/etc?: Sure, but she'll beat you up.
Hugging/kissing/other non-violent physical contact: Ask me first because Mel's not interested.
Maim/Murder/Death: Ask first.
Cooking: She can cook well enough to survive.
Other: I haven't updated her past Time of Your Life which means for now, she will be clueless about the Buffyverse.
fraying: (Default)
Your Name/Alias: Timmy
Age: 24
Character: Melaka Fray
Series: Fray
Character Age: 19
Canon: Welcome to the 23rd century. The rich got richer, the poor got poorer and in the dark, deep holes of Haddyn, vampires grow in large numbers. That has nothing to do with Melaka Fray, a small-time thief who's only interested in looking out for herself. However, when a demon proclaims her the Slayer and a mysterious enemy starts gunning for her, Melaka knows that it's time to fight or die. Even if she's more concerned about getting paid first.

Melaka doesn't care about being poor. All she wants is the adrenaline rush that comes from fighting and falling off extremely tall buildings. Caustic, blunt and snarky, Melaka doesn't trust anyone, preferring to keep everyone, even her family, at a very long arm's length. She's slowly learning about her new life and the person she has to be, not always sure what "magic" and "powers" really are or what exactly she needs to do besides busting heads. Morally ambiguous and independent, Melaka does look out for the weak in her own way. If that means breaking some limbs, then go figure.

Note - Because this is a Joss Whedon canon, Melaka's slang doesn't resemble ours at all. Lurks = Vampires and Scopes = Movies.

Sample Post:

Bad day.

Started out bad when I lost my original target. It got better when I fell off the van while trying to hack a Lurk to pieces. After watching him try and find his arm, I decided to help him out by picking up his arm and beating him with it. I have to get my kicks somehow and this is one way of doing it. For anyone else, falling off a moving vehicle in the sky involves a lot of pain and a lot of "Who am I" and "Where am I". Having a naturally hard head helps me remember who I am. Unfortunately, I have no idea where I am. But that's less of a problem and more of an adventure. Maybe some day my adventures will start when I get out of bed instead of me hanging for my life. . . . Actually no, I'd hate that a lot. But it would be an unusual change.

Let's head back to reality. I sure landed in some weird place. Maybe it's a "dimension" . . . whatever that is. What's the big deal? Sure it has trees and birds and all those lifeforms that you'll only see in scopes. Whenever I do get to see scopes. I'm too low on the food-chain to see moving pictures. Anyway, trees are in huge demand and I could use the ammo. Maybe I could take just one. I mean, it's not like anyone's going to notice. I could totally pull off stealing a tree and getting home in one piece. Last thing I need is "magic" to do . . . terrible magic-ky things to me. If this world wants to beat me down, I'll beat it up right back.

Thank you super strength for helping me cut down and carry this tree! Never leave home without it. Now to get this back home and past the . . . hordes of monsters heading my way. Weird looking monsters though, weirder than usual. I mean, they've never been very coordinated and wow, some guy's eye just popped out. You know what, I'll just wait here until they arrive. It's not like I'm going to lose. Come on. Attack me. I'm a helpless little girl holding a tree as a weapon.

I dare you.

(In with 39/7 over here)
fraying: (Default)
Character Name: Melaka Fray
Canon: Fray by Joss Whedon
Reference picture and Wiki link: http://en.wikipedia.org/wiki/Fray. pic
Point in the time-line taken: The end of Fray

Character History:
Haddyn. A futuristic city divided into several districts for the rich and poor. And Melaka Fray is definitely one of the latter. A runner for the crime leader, Gunther, Melaka makes a living out of stealing from the rich and giving to Gunther. Throughout her life, she has looked out for herself and sometimes, the people in her district. It was the right kind of life for her with the right kind of excitement.

Except she is told by a demon that she is the Slayer, and she is destined to save the world from vampires. Struggling with her new identity and her old one, Melaka tries to rise to the challenge despite the fact that she is fearful of vampires. With guts to spare, Melaka isn't afraid of a challenge or getting her hands dirty. Even when she's at her lowest, she keeps on trooping.

Motivation Turning her twin brother human again. Becoming a real slayer.

Canon Personality:

Cynical and caustic, Melaka seems like the kind of person who doesn't give a damn about anyone else. She couldn't care about right or wrong, or the fate of the world. In fact, looking at Urkroon, she didn't even want to believe he was real. Melaka always chose her own way in life and wasn't ready to let destiny choose it for her. However, when Lurks started creeping out of the shadows and into her life, she started listening to Urkronn, learning about the Legacy of the Slayer. With deep self-esteem issues over the loss of her twin brother, Melaka struggles with her sister and her own way of life. Fiercely independent and strong-willed, if she was going to be a Slayer, she would do it her way and damn everyone else.

Not to say Melaka doesn't care, she is fond of children and would start bar fights on their behalf. She prefers punching her problems rather than talking them over. When her brother shows up alive and the vampire responsible for the attacks on people, Melaka almost collapses, but manages to pick herself up again. Resourceful and willing to punch through a monster's gut from the inside, she sticks to her will and pays her dues. Towards the end, despite her brother or any forces against her, Melaka takes a stand and dares them to crumble her world.
Blank Personality:

Most of Melaka's issues stem from the death of her twin brother, but most of her characteristics come from her inner nature. She's always going to look out for herself, yet at the same time, she'll certainly look out for people who don't have anyone on their side. Instinctively, she is a little cynical, but not overtly so since that comes from her background in the Haddyn slums. Still looking for a tumbling and a good time, Melaka would be more easy-going and willing to talk about her problems rather than always hiding it in. Being an amnesiac means Melaka would give people a chance.

Writing Sample:

When she woke up and took a look around, she got the idea that this was going to be a bad day. Of course, it wasn't hard to tell from the way the room had been kept, pristine to a fault, all whites all around. It was enough to make her want to dump a bucket of paint and ruin it. In fact, she felt like bouncing off the walls, trying to wrack her brains for answers.

Instead, she did a headstand, hoping things would make more sense. Nope, still all white. Whoever did this room had serious designer issues. But headstanding was fun. She wondered what else her body can do. Slowly, she balanced her body on one hand. Cool. Definitely something to remember for later. With a smooth somersault and landed on the ground, looking around another time. If she couldn't find anything, she could punch the door down. She looked at her fist. Yeah, it looked strong enough. Besides, punching things sounded like fun.

But first, clues. Nothing... nothing... aha! Something on the table. She grabbed it, shaking it up and down for clue. Then she heard something coming from the side. Slowly, she turned the metallic device.

"Get this done. For him. You need to."

A girl with strange hair. Her hair? She twisted the ends of her own, noting the pink ends match the talking girl. It's not that strange. What is strange is what the girl asked her to do. Or what she asked herself to do.

Oh well. She tosses it away without another care. There's no point making a big deal out of it just yet. She cracked her knuckles. Now it's time to get out. She was looking forward to this.

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Melaka Fray

September 2014

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